Legendary Super Saiyan Bust 2012

May 10, 2012 1 comment



So I grew up watching dbz when I was young back in the day..long before it was ruined by english dub..LOL anyways, I totally loved this series, just thought I make a tribute to my childhood cartoon and make the mighty Legendary Super Saiyan, Brolly in Dynamesh =)

Categories: Uncategorized

Blizzcon 2011 Artist Stage – Diablo Bust Print

November 16, 2011 1 comment




Here is the actual 3D print of the Diablo Bust for you guys all to check out! This badboy is 8inches tall and this is also my first print ever! It was pretty awesome to finally be able to hold it in my hand! :D

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Blizzcon 2011 Artist Stage – Diablo Bust

October 28, 2011 1 comment

Here’s something I did at this year’s Blizzcon! I have been a huge fan of Diablo II way before getting hired at Blizzard, so I thought this would be a fantastic opportunity to create my own version at Blizzcon =) This sculpt was auctioned at the event for everyone to bid, very exciting! This is also my first sculpt done with ZBrush’s new feature, Dynamesh that came out recently as well. Being up stage in front of a huge audience was definitely a great experience, I had a lot of fun talking to the fans and signing autographs :D

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Interview – 3DCreative Magazine – 08/01/2011 “Character Issue”

August 5, 2011 2 comments

My interview with 3DCreative magazine has finally released! I’m pretty excited to see my 3d render on the front cover of the August issue! Some of the things I talk about are my industry experiences and along with a gallery of my artwork for you guys to check out!

Categories: 3D

Polycount – Brawl Competition 2011 “Marvel vs Capcom 3 – Zero”

June 11, 2011 2 comments


Additional renders: 1 2 3 4 5 6

I’ve been a huge fan of Zero from Rockman X3 and decided to make a fan art for this competition! I basically wanted to recreate him as a next-gen model yet maintaining that original symbolic design Capcom did. Some of the challenges I faced during this creative process was to keep this model clean and reading well from a distance. I think I’ve accomplished the simplicity I was going for, and it turned out well! :D

Categories: 3D

Interview – Animation Arena – 04/03/2011 “Featured Artist of the Month”

June 11, 2011 Leave a comment

Looks like my first interview got posted! :D I’m very happy to finally have this opportunity to share my thoughts and experiences with everyone. My intentions are to reach new artists out there with my words of advice, giving them honest opinions and direction to jump start their career.

Categories: Uncategorized

StarCraft II – Wings of Liberty 2010 “In-Game Portrait and Environment Art”

June 11, 2011 Leave a comment

Just want to say congrats to all our fellow employees on our team, we finally did it!!

Here are some Terran Mercenary and Zerg Portraits I got to work on (above) and the bottom ones are also some environments I did for StarCraft – Wings of Liberty. Many tilesets including Char, Tarsonis, Xil, Typhon, Aiur, Korhal, Xel’Naga Worldship, BelShir, Ulnar, Zhalkuldas, Avernus, and SpacePlatform. Some of these have Animation, Particle FX, Custom Havok Deaths, individual Death stages from concept to finish! =) Enjoyy!!

Categories: 3D
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