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Archive for the ‘3D’ Category

Interview – 3DCreative Magazine – 08/01/2011 “Character Issue”

August 5, 2011 2 comments

My interview with 3DCreative magazine has finally released! I’m pretty excited to see my 3d render on the front cover of the August issue! Some of the things I talk about are my industry experiences and along with a gallery of my artwork for you guys to check out!

Categories: 3D

Polycount – Brawl Competition 2011 “Marvel vs Capcom 3 – Zero”

June 11, 2011 2 comments


Additional renders: 1 2 3 4 5 6

I’ve been a huge fan of Zero from Rockman X3 and decided to make a fan art for this competition! I basically wanted to recreate him as a next-gen model yet maintaining that original symbolic design Capcom did. Some of the challenges I faced during this creative process was to keep this model clean and reading well from a distance. I think I’ve accomplished the simplicity I was going for, and it turned out well! :D

Categories: 3D

StarCraft II – Wings of Liberty 2010 “In-Game Portrait and Environment Art”

June 11, 2011 Leave a comment

Just want to say congrats to all our fellow employees on our team, we finally did it!!

Here are some Terran Mercenary and Zerg Portraits I got to work on (above) and the bottom ones are also some environments I did for StarCraft – Wings of Liberty. Many tilesets including Char, Tarsonis, Xil, Typhon, Aiur, Korhal, Xel’Naga Worldship, BelShir, Ulnar, Zhalkuldas, Avernus, and SpacePlatform. Some of these have Animation, Particle FX, Custom Havok Deaths, individual Death stages from concept to finish! =) Enjoyy!!

Categories: 3D

The Release of StarCraft II – Wings of Liberty “Nuclear Launch Detected” 06/27/2010

June 11, 2011 Leave a comment

Hell, its about time!! I’m so happy that our epic game is finally going to be released! :D This new TV spot debuted during the NBA Finals with 30-seconds of cinematic awesomeness!

Categories: 3D

Comicon Challenge 2010 “Ms.Marvel”

June 11, 2011 Leave a comment


Additional Renders: 1 2 3 4 5 6

Hey guys so I’ve looked at what most people were going for this year and made sure this wasnt going to be like the 6th similar entry..XD In the previous challenges Ive also worked on too many creatures – thought I try sumthing different for 2010. Ive been thinking about making more chicks lately.. So Im going to be making Ms.Marvel this year! Some of the things I gotta focus on is probably the face, hair, anatomy and render polishing. I received 10th place out of 300 entries this time around! =)

Categories: 3D

Digital Sculpting Mini 2010 “Final Fantasy Tribute: FFX Sin”

June 11, 2011 Leave a comment

This was like a 30 day challenge while we were crunching at work only had time to work on it after hours or during the weekend. It was difficult to get good references for this character from FFX thats for sure. I’ve been a huge fan of the FF series, and always wanted to model him in ZBrush – I picked this villain because its got a lot of fun wrinkle details to paint in. I will make a in-game version in another time

Categories: 3D

Blizzard Gallery Show 2010 “Bahamut” and “Alien Fetal Queen”

June 11, 2011 Leave a comment

Heres some new art work I’ve been working on recently during my freetime. I havent been painting much, so I thought I’d practice and get better with illustrations. The Alien Fetal Queen however took only around 3 days to complete from scratch to finish. I was experimenting with the new ZSpheresII as the base mesh. I think its definitely a powerful tool to use.

Categories: 3D

Comicon Challenge 2009 “Venom and Carnage”

June 11, 2011 Leave a comment

Last year I made the Masked Rider, but unfortunately i guess not alot of ppl recognize this famous icon. So this year I decidede to make something that everybody can easily relate to! Carnage himself took only around 4k tris, in the end i decided to add Venom in as well since his geometry is pretty similar – I had fun creating these two characters.

Categories: 3D

Gnomon Cognosco Gallery 2009 “Female Portrait”

June 11, 2011 Leave a comment

I haven’t done much 3D female faces, so I thought I’d give this a try. This piece was a bit challenging for me because I always made monsters in the past. Creating this piece was definitely a huge turn around, but I think I achieved the look I wanted overall. I’ve learned alot of new things during this process, so the next female model I post will be much more realistic.

Categories: 3D

Dominance War IV Competition 2009 “Lord Thanatos”

June 11, 2011 Leave a comment

This entry was inspired from the Zerg race in StarCraft. I definately enjoyed creating all the slimy organic flesh, shells, and tentacles. This piece was modelled in 3dsmax, normal maps were created from sculpting through ZBrush, textured in Photoshop and it was rendered in Maya’s Mental Ray.

Categories: 3D
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