Contact Info
SAM YANG
Has 5 years of industry experience including games, visual fx, commercial, animation, aviation, and architecture – focuses on 3d modelling, texturing, and digital sculpting also capable of animating, rendering, lighting, rigging, tracking, match moving, and dynamic/particle fx. Sam enjoys working with new things as a generalist and is unique for his ability to get things done quickly and efficiently. He is currently working as 3D Artist at Blizzard Entertainment in Irvine California.
“I am really grateful and happy to be a part of Blizzard at the age of 21, I’ve met some of the nicest and most talented people in the world. Being able to contribute in StarCraft II has been a dream come true. I can’t thank you guys enough for giving me this opportunity.” -09/2008
Email: syang.cg@hotmail.com
Resume: Sam Yang Resume 2011
Hi, I’m Brittany and I have been drawing since I was little and I do mostly portraits and I wanted to get into the gaming industry but I don’t know what I should get into; your 3D art is amazing, and I think I want to do something like that but, I don’t know what schools I should look into or what field. Maybe you can help me decide or push me into the right direction. Thank you and awesome work ^^
dude, as age of 21 ..you are in Blizzard, way to go !!!!